Take note that the story's pacing is quite slow; it's not due to drawn-out scenes, but rather an abundance of distractions. If you can overlook this, feel free to give it a read. It falls under the genre of "[Overpowered Protagonist/Unlucky Beginner explores a unique role]," with a focus on character development and world-building.
Each chapter dedicated to combat or advancement is followed by two to three chapters of side content, such as shopping excursions, food descriptions, flashbacks, lore explanations, character interactions, and more. Even within the main narrative, the main character frequently takes breaks from gaming, which I usually appreciate for fleshing out the world. However, in this case, it becomes excessive.
Another issue I have is the lack of synergy among the protagonist's weapons. There's no gradual buildup or strategic choice, more like selecting an outfit randomly – "Which weapon suits my mood today?" This further exacerbates the problem, as readers are often presented with lengthy passages detailing each individual aspect of the systems.