There are numerous apparent problems, plot holes, stupid actions taken, and ignorance of how reality works, which made it quite challenging for me to get past them early on. However, around chapters 6 and 7, almost all of these issues were neatly explained and resolved, though sometimes indirectly, requiring me to think beyond the surface.
To elaborate:
The main character’s real-life situation is atypical of most VRMMO novels, which directly influences her actions, behavior, way of thinking, and knowledge about games, as well as her starting stats.
Secondly, "Mebius World Online" is the first game the main character has ever played.
Lastly, many of the plot devices that might seem like standard VRMMO tropes actually have a basis in the game’s world development and implementation, which is mostly revealed around Chapters 50 and 51.
Miscellaneous:
- There doesn’t seem to be room for any romance plot involving the protagonist.
- The author appears to be woefully unaware of how the development, testing, and release of games (or software in general) work in reality, but this isn’t too much of an issue beyond the prologue.
Lastly, one of the early spoilers:
**Spoiler**
The main character/protagonist, Maria (Mari Aki offline), was in a coma for multiple years and is undergoing physical therapy. This directly affects her character's stats because the game system, which uses technology originally developed for medical purposes, bases the player characters’ starting stats on a full-body scan of the players.