The tale revolves around a man who wakes up as an extra in a video game he was once a skilled player of. Unbeknownst to him, he inadvertently gets entangled with the final boss and the game's leading lady, both part of a harem, and starts altering the narrative by taking center stage in the main quest. Leveraging his gaming prowess, he overcomes his in-game weaknesses, completes challenges, and forms relationships along the way.
After reading the first 33 chapters, there are two key issues that detract from the reading experience. Firstly, the protagonist's motivations seem inconsistent. Despite claiming to只想求生存,避免引人注意, he frequently puts himself in danger and thrusts himself into the limelight, often relying on plot armor to save him. Additionally, although he is aware that the girls adore him, he primarily uses them for his schemes without showing genuine affection or concern, treating them more as plot devices than partners.
A minor spoiler follows:
He even invites a girl he knows has feelings for him to a fancy hotel dinner, solely to exploit her help in defeating enemies, exposing them both to significant risks.
While this manipulation might be seen as endearing by some, it's the excessive focus on random world-building,详细介绍主角在游戏中发现的技能和策略(因为他本来就是老玩家) that really bothers me. The narrative becomes repetitive, with the protagonist combining various skills with rare items under specific circumstances to boost his power despite his weak stats. It feels like a tedious read-through of a game that fails to engage me.
Perhaps the story improves later on, catering to those who enjoy such a style, but for me, it feels unnecessarily drawn-out and doesn't justify the high ratings it receives.