[Failure: - All KC, Lose 1 skill]ugh.System stories where the MC is penalized for failure, especially for missions/quests that are mandatory. Are Dumb.I mean. I can get, taking an optional quest, and having a small punishment for failure. But not a forced one, and not a major punishment. It is just too confining/restricting to the story. I mean. Am I reading about a MC who has a system and is working to become stronger? Or about a puppet on someones (the system's) strings. Who does what he is COMMANDED, or they are punished. cuz that second option is dull/boring/annoying.